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Blue Skooma Roleplayers

Skyshard event blunder...

8 posts · started by 13509881131786313948 on May 02, 2014 · 96 views · in Officer's Forum
RyuunaMay 02, 2014
May 02, 2014 at 01:57 AM #1
I'm sure i'm not the only one that thinks this event fell utterly short of what it was supposed to be.

For learning purposes it at least showed us how things that we need alter.

1. we should def have check to see who owned the campaign, having no ports for people that got killed basically took them out of the event. :D (myself included)

2. Make sure we set up a raid group so everyone can be together while doing said event.

within the first 10min I found myself back in spawn with no means of reaching the group and honestly no reason to want to.

on a personal note - I tried several times in vain to get a raid group going, asking in vent and talking in /g2 but was basically ignored.

Really didn't enjoy the event at all, though I would very much like to try it again with more organization in the future.

Edited May 02, 2014 at 03:35 AM by 0

GnarlusMay 02, 2014
May 02, 2014 at 05:30 AM #2
I agree with the above. It seemed poorly organized and people asking questions and offering advice through /g1 and /g2 SEEMED to be ignored.
Next time I highly recommend setting the server on Dawnbreak, as it is seems to be be dominated by Yellow 95% of the time (Blue does tend to take there own keeps back from time to time, but goes no further) Also I reccomend having a scout outside dungeons (I'll volenteer) to be sure people have heads up about ambush and ganks waiting outside/going in (Most notably there is a Vet Rank 10 Vampire Exploiter like the Muck Wallow Cave guy, but he SEEMS to offer a fair chance/ can't do it properly).
Another thing is having a printed out map or at tablet with a already drawn up map to avoid staying in one place for to long. If a person intends to take us on dies, he will probably bring backup a try again. I suggest having a path planed for the West Gate and one from the east gate. When we start getting ganked to much on one side, we switch over to the second path and start that way. Thats the way I have been soloing the dungeons and it seems to be working.
EbongaleMay 05, 2014
May 05, 2014 at 03:02 PM #4
This is a well thought out, well planned map. It seems to be exactly the structure that the event needs. Excellent work.
@DaedratMay 05, 2014
May 05, 2014 at 08:08 PM #5
That map is the sex and will more than come in handy if we do this again.

It was disorganized and there points for improvement are all good.
GnarlusMay 05, 2014
May 05, 2014 at 10:13 PM #6
Just noticed some of the Sky Shards I found (Most notably, Bruma Well and Mountain Skyshard) aren't on the map. When i get home from work tonight I'll edit it to include some missing Shards.
Tumjuk / KrulkarMay 05, 2014
May 05, 2014 at 10:36 PM #7
Bless you and your scaley balls, Qa'han.
GnarlusMay 05, 2014
May 05, 2014 at 11:52 PM #8
Also I want to mention that since the "Let's not do the Sex" thing, Ri'sari has doubled the amount of sex in his posts.