CalomelMay 24, 2014May 24, 2014 at 06:38 AM
#1
As Blue Skooma grows in membership and activity, certain obstacles to meaningful and fun roleplay have come up. In order to further the sub-plot of each commune and bring a richer, more developed feel to our guild story, the guild leadership is considering a restructuring of the guild. As it is now, Blue Skooma caters to a very small niche of characters, namely those who would be drawn to the shady life of a skooma dealer. This tends to cut out the more 'noble' personality types and leaves our roleplays a little one-sided. In order to fix this issue and bring in more roleplayers, the guild is changing.
The first thing we are thinking of doing is rebranding the Blue Skooma Company name to something more neutral. This isn't set in stone, and may not even be possible, but it is something we are considering.
Another thing that will happen (and will be facilitated by several RP events happening over the next few weeks) is the breaking off of communes into separate entities [EDIT: and the addition of a new, good/lawful commune called the Peacekeepers to accomodate the nobler characters]. Each commune will be come an autonomous body under the larger umbrella of the main guild. Events will still be organized through the guild website, and the heirarchy will remain largely as it is now.
What does this mean for your character?
In reality, very little! Characters will remain in the communes they are currently part of, and unaffiliated characters will remain free agents. If you were a Sellsword, you will still answer to your Captains and have your commune-specific weekly RP's to further your own personal stories and plots. The same will happen with the other communes.
What will definitely be changing?
Roleplay backstories will have to be made for each commune, and the skooma dealing backstory for a guild as a whole will be changed. It will not disappear entirely, but become instead the shady underbelly of a business that it should be.
I have a question!!
Please, if you have any questions, suggestions or input, post!
Edited Jun 01, 2014 at 12:08 AM by 0


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