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Blue Skooma Roleplayers

Guild Changes

4 posts · started by 13448084441612174104 on Jun 02, 2014 · 49 views · in Officer's Forum
@DaedratJun 02, 2014
Jun 02, 2014 at 11:09 AM #1
  • Updated guild navigation bar to simplify it. I will be changing the About Us page quite a bit to add the IC back story
  • The guild calendar has been updated.
  • We need someone in charge of RP event recaps. This should be posted to the Stories thread in the Roleplay forum regularly so members know what is going on with the factions IC.
  • We need someone to be in charge of sending out a weekly guild newsletter. The newsletter should summarize the events IC and OOC for that week every Sunday. It will need to be posted on the Home page of the site in the news module and mailed to guild members through the Guild Tools addon that lets you mail everyone in the guild.
  • Because we do not have enough officers to effectively run communes, we will be transitioning to have only 2 factions in the guild very soon.

    One will be a Khajiit clan lead by Ri'sari that deals in skooma and has questionable tendencies.

    The other will be the Dominion for characters that do not fit in to that niche.
  • When people join, they will automatically be put in to the Dominion as a trial member. To become a full member, they are directed to submit an application for either faction on the website. Once you RP with them, you should approve the application and make them a full member.

    Keeping it general like this should allow some conflict but allow everyone to still RP together regularly. Titles from Communes will remain and more will be added along with a system for you to reward them.
Mo'jahi Ice-EyeJun 02, 2014
Jun 02, 2014 at 01:06 PM #2
This confuses me, I do understand the Khajit clan creation and how it has sort of happened already however how are we going to fit in the Dominion into the guild? The Merchants have split and now are a separate faction but there will still be some questionable activity going on, especially where my character Mo'jahi Ice-Eye is concerned. He was recruited by Qa'han after being banished for the payment of getting supplies and the equipment to carry on the production and experimentation with Blue Skooma products.

The communes were a good idea and I still think we can have some sort of similar structure but I agree that we dont have enough really active managers to have them going on the way they are. (Merchants being the exception, its been running quite well for a bit but we do have the most active and most managers in general.)

-Ice
GnarlusJun 02, 2014
Jun 02, 2014 at 01:57 PM #3
I noticed the "Character Sheets" Forum Thread. Will this do away with the insane Godlike powers people give there characters?

Also, this may work in Qa'han's favor :thumb: (Always like that) Qa'han has been gathering many allies and has a plan happening right now (I will probably need to go over what is happening with everyone involved).

Edited Jun 02, 2014 at 02:06 PM by 0

@DaedratJun 02, 2014
Jun 02, 2014 at 04:23 PM #4
I would like for us to open up and be able to provide a place for any type of character in our guild. I thought the Dominion would be a good second faction because it includes Dominion officials, soldiers, and citizens. I have also heard from many people when recruiting that they would like to join because we are a RP guild but their character does not really fit.

Edited Jun 02, 2014 at 04:25 PM by 0