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Bethany Hawke of Kirkwall

7 posts · started by Gabriel_Tharn on Jul 14, 2014 · 483 views · in Gata's Limbo
Emilia of CamlornJul 14, 2014
Jul 14, 2014 at 02:36 AM #1
@Lord_Varus

Note: after debating which of my 3 main characters to select for a continuous RP, I brought the issue to the guildmates and the overwhelming majority voted for Hawke. So here we go :D This is my attempt to bring one of my favorite characters of all times into the Elder Scrolls universe, respecting the lore yet staying true to the essence of Bethany's character and reasons for her beliefs/actions.







Name: Bethany Hawke
Age: about 20
Date of Birth: 13th of Frostfall, 2E 563.
Birthplace: village of Loras, Island of Kirkwall, north of the coastal Rivenspire, High Rock
Arrival to Tamriel: Unknown, she appeared soon after the Soulburst.
Race: Breton
Gender: Female
Proficiency: Mage
Affinity: Fire element, closely followed by a decent skill in the Art of Healing
Skills: Apart from being a capable mage. Bethany is a skilled tailor and a decent carpenter
Character Traits: friendly, if a bit shy; humble, peaceable - tends to avoid violence for as much it will depend on her, caring; despite her magical prowess she's still somewhat unsure about the power she wields. Has a good sense of humor; artistic, with a particular admiration for bardic songs. Adventurous, sometimes too much for her own good. Protective of her friends and family.

Flairs: nothing that stands out of place. Her most memorable feature though are her warm amber eyes, with a glint of great sadness in them.

Rumors: there aren't any particular rumors surrounding the young mage, except for her occasional blunders when it comes to the matter of culture and traditions of Tamriel, which seems odd for someone born there. Known to have helped out several Khajiit caravans during her travels, acting as both their guardian and an able healer. Earned a good reputation for her kind nature.

Background: Bethany was born to the family of Malcom Hawke, a simple village carpenter who struggled to make a living for his growing family. Being third child, she knew the hardships of the life for the simple folk from an early age, when her own mother was killed by the Baron's Guards while resisting their advances. Her father sought the answer in the bottle, and before she was even 16, Bethany and her older sister Marian had no choice but to sought out any employment they could find. She was lucky to find a decent working spot with the local tailor who knew the girl to be a hard, diligent worker while her sister took place as a serving maid in the local inn. There wasn't much coin to be made, but they struggled to make a living, enjoying simple joys of life like a gathering together around the hearth-fire, signing songs of the mighty heroes of old who drove their elven oppressors from the land... Her twin brother Carver, though, was another story. Ever since childhood he wanted to be someone, to rise from the poverty of his family and make a name for himself. Against the wishes of his sisters, hot-headed Carver joined the militia... A story that might sound typical for any place in Tamriel. Except for one small detail.

The inhabitants of the small Island of Kirkwall were a xenophobic isolationists, believing themselves to be the last heirs of pure humanity. They frowned upon the best-folk of Tamriel, thinking them to be little better than common animals. But more that that, they hated elves. Not just the elves though, the Lords of Kirkwall sought to illuminate any trace of elven heritage in their domain, anything that might remind them of the Ayled yoke. And one of many such things... was magic. Magic, that run deep in the blood of every Breton on the mainland, was considered an offense, a sign of impurity. Anyone who was born with a gift had instantly became an outcast, often rejected by their own families in fear of their "corruption". But it wasn't until the early Second Era, when Baron Lucas De'Monfort had taken the reign of his father's realm that things had become as grim as they are now. Taking the crusade of his ancestors to ensure the purity of his people, Lucas brought it to the whole new level. Arguing that any who possesses such power is not just a blight upon the society, but an outright threat to the stability of the realm, he instituted a new knightly order to ensure that general population was safe from the "freaks of nature". The Templar order.

These heavy armored knights, clad in full plate and adorned with crimson capes, bore their banner cross the lands of the island, systematically purging anything they perceived as corruption. Especially mages. Any one with a known ability to use magic, be it child or an adult, was slaughtered without mercy. The streets of towns and villages run red with the blood while the onlookers cheered for the Templars to carry on their righteous justice... As the centuries pasted, the iron grip of the Templar Order in the island of Kirkwall became even stronger. Very few families would have risked bringing the rage of the order upon themselves, and thus often surrendered the magic-wielding members of their families on their own accord. The isolation of the island had become stronger than ever, with the kings on the mainland of High Rock ignoring Kirkwall altogether. After all, the fanatics on the island never gave them any major trouble, and invading a well-defended island with a religiously-driven population will simply be too costly. And thus, the island of Kirkwall stood alone. But no border, no matter how well guarded it is will remain impenetrable forever...

As the time passed, some of the people began to question the Templar's right to condemn the mages, in the privacy of their own homes of course. More and more families choose to hide their magically-gifted children, risking everything to protect them from the Templar's gaze. Bethany, of all people, would know it first hand. She was a mage, a child born with a uniquely strong connection to Aetherius, and thus she was destined for the chopping block. Her family went to great lengths to ensure that her "gift" remained a secret. Even more so, she learned a shocking truth - her father Malcom also was a mage! Using whatever limited knowledge he had, Malcom taught his daughter to control her gift, to use it only in the times of dire need and never, ever use it as a way of enforcing her will upon the others, as the Ayled overlords of old did. "Your magic must serve which is best in you, not which is most base!" - he used to say to her after every training session. Malcom believed that magic was a gift of Akatosh, meant to be used for the benefit of his creation. Bethany learned many things from her father, but this lesson she remembered for the rest of her life.

Little did she know that soon things were about to take a turn for the worst. The death of her mother, followed by the tragic demise of her father three years later. And now to top this up, her hot-headed, snobbish-prick-of-a-brother, Carver, had became a Templar! He assured his sisters that he will keep Bethany away from harm, but his reassurance run hollow. He was a chatty drunk, and sooner or later the secret will come out. As if this wasn't enough, her older sister Marian had become involved with some shady people, possible even smugglers from the mainland. Bethany knew that such an offense is punishable by death. When she learned that Marian was working with the Redguard smugglers to ship some of the mages off the dreaded Island, Bethany was confronted with a mixed feelings about it. For once, she admired the courageous stand of her sister and her determination to save lives, as well as the guts it took to do so practically under the nose of the cursed Templars. But she knew all to well that her sister was playing with fire, and it's only a matter of time before it scorches her.

One day while on her way from work to home, she noticed an unusual commotion in the village. When she saw the crimson capes surrounding the inn, cold terror spread through her body as she run towards the line of soldiers. One of them seemed to recognize her as he quickly intercepted Bethany half way across the village square. Struggling against the iron grip of the Templar, it took her a good few minutes to recognize the face of her brother, paler than usual. The look of complete despair in his eyes knocked all fight out youngest Hawke as he motioned her away from the crowd. She knew all too well that he felt the same as she did when Marian was lead out of the inn, escorted by the armored knights of the order. Unable to control herself, Bethany started to channel her magic into her clenched fist, completely ignoring the look of utter shock on Carver's face. But before her spell could be finished, her eyes linked with the ones of her sister for a brief moment. In a single stern look Marian managed to convey her message better than a thousand words - DON'T. Lowering her hand and letting the blue glow of magic disappear, Bethany watched as her sister was taken into the keep never to be seen again...

The same night she was woken up by a loud banging on her door. Afraid of what might come next, she opened the door... only to see her brother, Carver. Before she could even ask what's going on he practically dragged her outside and walked her down the narrow back alleys of the village, every now and then looking around like a man chased by a fierce predator. When they finally made it to the small rocky beach beneath the cliffs where her village stood, Carver finally spoke. He informed her that her attempted use of magic earlier did not went unnoticed, and that Templars are already on her tracks. Before Bethany who was in a state of shock could say or do anything, Carver lead her to the water where she noticed a small boat, guarded by three dark-skinned men. Without hesitation Carver handed them a heavy purse of gold, motioning his sister to come closer. He instructed her to follow these men to their ship and when she does, get out of here. Out of Kirkwall, even out of High Rock for good, and to never come back if she values her life or the life her sister gave to protect her secret... Shivering in the crisp midnight air, she watched as the figure of Carver standing on the rocks became smaller and smaller, until he vanished into the night never to be seen again...

To the outsiders, there is little that can be known for certain bout her, as she appears to be quite elusive when questioned about her family, making it clear that it isn't an easy topic for her. She claims to have come from the outskirts of Wayrest, yet her repeated blunders in regards general Breton culture and traditions make it doubtful that she's telling the truth. For the year and a half she spent in Tamriel mainland, Bethany traveled far and wide across many lands, making her utmost to stay away from the madness in Cyrodiil.


P.S: for more information on her resent travels, look here: http://blueskooma.com/profile/10670465/pics?album_id=444315&refresh=1405304296

Edited Jul 15, 2014 at 10:16 AM by 0

falon.nJul 14, 2014
Jul 14, 2014 at 02:52 AM #2
| ooc; <333333 eeh! A DA fan. :D |
TryynityJul 14, 2014
Jul 14, 2014 at 06:43 AM #3
Me too but I was more into DA (TeamZevran) than DA2 (coz of what they did to Zev - then I was TeamFenris)

Edited Jul 14, 2014 at 06:46 AM by 0

Emilia of CamlornJul 18, 2014
Jul 18, 2014 at 02:35 PM #4
~Just a small update to Bethany's current status (mainly concerning her future development as well as things that going on in the mean time while RP carries on). ~

As the time goes by she finally grew to accept her many powers, including her natural charms ( :D ) and utilize them to her advantage. While her resolve to help others in any way possible only grew stronger, the time spent in the Sren-ja and beyond had taught her a valuable lesson. While Hawke still disdain the violence in any form, she no longer have any issues with taking the lives of those who will dare to harm those under her protection. A powerful mage, she choose to join the fighting in Cyrodiil, sacrificing her own peace of mind for the good of others. She never was a born fighter, but she choose to join the grand bloodbath in Cyrodiil for the sake of ending it as fast and as "cleanly" as possible. In essence, she fights to end the fight - for good.

Bethany learned the value of power and influence for the sake of advancing her goals of pacification of this conflict, and more. Believing the Aldmeri Dominion to be the least corrupt out of all three alliances, she offered her skill and her wit to the service of the Aldmeri generals, over time planning to gain the access to the Queen Ayrenn's inner circle of advisers. Despite her ever growing confidence and determination to end the suffering that war has brought upon Tamriel, she never lost sight of her friends in Sren-ja. No one would ever doubt her fierce loyalty to those lucky few whom she considers her friends... After all, many of the things that changed or rather evolved her point of view on the world, she had learned (or still learning) from many of her companions in the small town of Sren-ja.

((In all honesty, one of the reason I decided to post this a bit ahead of time is because I just could not ignore how Bethany's new look fits with the above description of her character progression. While most of the above had just started to take place, the evolution of her outlook on the world had already begun. And her newer appearance fit that perfectly (imo), as she no longer looks like a shy, insecure young mage afraid of her power and the world around her, rather she's becoming a confident young woman with a mind of her own, who finally accepts the powers she's been given. But I won't jump too far ahead of myself, after all the beauty of RP is it's unpredictability :) )

Bethany Hawke, a Master Wizard in the making

Edited Jul 18, 2014 at 04:41 PM by 0

Emilia of CamlornSep 11, 2014
Sep 11, 2014 at 01:41 PM #5
After many events, some of which left Bethany with a rather heavy memories, she resigned from her position as a Guard-Captain of Sren-Ja, and after a brief farewell ventured forth, towards Morrowind. She explained her sudden departure as a need to clear her head and set her feelings straight, understandable in light of resent events. What she did not mentioned, however is that it was by far not the main reason for her departure. It all had began months back, when a mysterious puzzle box had granted her a simple black stone, with an old, weathered emblem engraved deep into the smooth surface. Ever since then, she was plagued by the visions during her night hours - or rather a vision... The memory of the exact details had faded every morning, but she did recalled being in the midst of a ruined city, hearing desperate screams for help, and sensing an even greater doom looming on the horizon...


The dream



Hawke could not place the details together, but it was enough for her to wake up shaking early in the morning, cold sweat and bitter tears on her face. At first she dismissed it as a result of stress, but in the resent weeks the occurrence of the dream intensified, as did the feeling that it was a foreshadow of something... terrible. After loosing her sleep almost completely, she realized that there is more to it than a simple phantom of her weary mind. Deciding to investigate the matter further, she accepted the invitation to the Academy of Shad Astula, one of the most prestigious magical institutions in Tamriel. While her studies granted her an even better control over her magic, the library of the Academy offered no insight on the matter of her vision. Yet the persistent feeling of urgency of the matter grew... In search of answers, Bethany ventured into the furthest regions of Tamriel, and beyond - accompanied by loyal friends both old and new. Gaining even more valuable knowledge and experience with the use of her natural powers, and even glimpsing at the very fabric of magic itself, Hawke was determined to see her mission trough. After weeks of search, she finally managed to gain a solid lead - which pointed straight back to her homeland of High Rock, of all places...


On the outskirts of Tamriel, and beyond

Edited Sep 11, 2014 at 01:44 PM by 0

Emilia of CamlornSep 15, 2014
Sep 15, 2014 at 12:31 PM #6
After arriving into the province of High Rock, she was greeted by a land torn apart by civil war, Daedric plague and constant bickering among the nobility and their vassals. Spending much time in search of bits of information about anything that may point to her mysterious vision, she traveled the land far and wide, from the city-state of Daggerfall to Wayrest, and onwards to the region of Rivenspire. It was there she had finally came across an old tome, referring back to the days of founding of the first Breton Kingdoms. Much to her surprise, she came across a record of her very own home island of Kirkwall. The things she read about the days that transpired after the fall of the Direnni had lead her to the conclusion that one of the Mage-Lords of old, Rolland Amell, was the very reason her island came to the sad state it was these days. The details were sketchy at best, but those bits of precious knowledge she scrambled off the pages revealed to her that the man was responsible for something.... terrible. Something that warped the land itself, disturbing the natural flow of Aetherial energy trough the Veil. To some extend that did explained why Kirkwall fathered so many powerful mages ever since, but the question remained - what did this Rolland do to turn his very subjects against not just him, but every mage that lived on the island...

She suspected that the key to her dream and the mysterious 'evil' that was clearly present in the vision was located on the isle of Kirkwall. But how could she ever go there and face the very land she fled from? Bethany knew all too well that should she ever set foot on the rocky shores of her homeland her life will be forfeit. Still, on the back of her mind she knew that the threat she sensed in the vision was real, and it was growing... During her stay in the city of Shornhelm, she learned that recently Kirkwall had broken it's centuries-long isolation from the mainland, upon being attacked by a ruthless enemy of unknown origin. Tossing her personal fears aside, she rushed towards Northpoint in a hope to catch one of the Covenant's warships heading towards the Island. Time was of the essence...
Emilia of CamlornOct 17, 2014
Oct 17, 2014 at 10:42 AM #7
Updated and fuller version on Lady Hawke's background, with the appropriate addition of the latest major events affecting her life ((IMPORTANT: much of the information below is a major OCC information as she would be reluctant to share it - for obvious reasons))







Name: Bethany Leandra Hawke
Nicknames: Beth (for close friends), Hawke (the one used most commonly), Lady Hawke.
Age: about 20-21
Date of Birth: 13th of Frostfall, 2E 563.
Birthplace: village of Loras, Island of Kirkwall, north of the coastal Rivenspire, High Rock
Arrival to Tamriel: Unknown, she appeared soon after the Soulburst.
Race: Breton
Gender: Female
Proficiency: Mage
Affinity: Fire element, closely followed by a decent skill in the Art of Healing. Was unwillingly turned into a vampire during her quest to undo the dark legacy of her family.
Skills: Apart from being a capable mage, Bethany is a skilled tailor and a decent carpenter
Additional Specializations: she is a proficient rune master and artificer, but her true area of expertise lies in the study of the ancient Dwemer. She spent countless hours delving deep into the ancient dwarven cities of Central Morrovind, exploring every nook and cranny. As a result, she is counted among the recognized specialists when it comes to the matter of Ancient Dwemer, their technology and weaponry in particular.
Character Traits: friendly, if a bit shy; humble, peaceable - tends to avoid violence for as much it will depend on her, caring; despite her magical prowess she's still somewhat unsure about the power she wields. Has a good sense of humor; artistic, with a particular admiration for bardic songs, occasionally sarcastic but never over the top. Adventurous, sometimes too much for her own good. Protective of her friends and family. Fiercely loyal. While polite, shy, gentle and even a little clumsy in social matters, she can display a surprising strength of character and unbending determination when the situation demands it. She has a rare ability to keep a cool, leveled head even in the toughest situations - one of the major reasons she is still alive despite all her misfortunes.
Morality: Has a strong sense of right and wrong, and would never even consider doing something that can endanger innocent people. Still, she knows better than to be a fanatical follower of Law - in her time as a Guard-Captain she learned rather swiftly that rules does not always make things right, and that even the best-intentioned laws are capable of carrying a terrible injustice. She understands the importance of the Law and Order, but not above questioning some of those when the situation demands.

Flairs: nothing that stands out of place. Her most memorable feature though are her warm amber eyes, with a glint of great sadness in them. Of late her most defining feature would be her pale, fair marble skin, smooth as silk to the touch. Her eyes, now carrying a touch of red in them, are filled with though and what seems to be a deep sadness.

Rumors: there aren't any particular rumors surrounding the young mage, except for her occasional blunders when it comes to the matter of culture and traditions of Tamriel, which seems odd for someone born there. Known to have helped out several Khajiit caravans during her travels, acting as both their guardian and an able healer. Earned a good reputation for her kind nature. Has being known to engage is a research of some kind, though she keeps the details about it to herself.

Background: Bethany was born to the family of Malcom Hawke, a simple village carpenter who struggled to make a living for his growing family. Being third child, she knew the hardships of the life for the simple folk from an early age, when her own mother was killed by the Baron's Guards while resisting their advances. Her father sought the answer in the bottle, and before she was even 16, Bethany and her older sister Marian had no choice but to sought out any employment they could find. She was lucky to find a decent working spot with the local tailor who knew the girl to be a hard, diligent worker while her sister took place as a serving maid in the local inn. There wasn't much coin to be made, but they struggled to make a living, enjoying simple joys of life like a gathering together around the hearth-fire, signing songs of the mighty heroes of old who drove their elven oppressors from the land... Her twin brother Carver, though, was another story. Ever since childhood he wanted to be someone, to rise from the poverty of his family and make a name for himself. Against the wishes of his sisters, hot-headed Carver joined the militia... A story that might sound typical for any place in Tamriel. Except for one small detail.

The inhabitants of the small Island of Kirkwall were a xenophobic isolationists, believing themselves to be the last heirs of pure humanity. They frowned upon the best-folk of Tamriel, thinking them to be little better than common animals. But more that that, they hated elves. Not just the elves though, the Lords of Kirkwall sought to illuminate any trace of elven heritage in their domain, anything that might remind them of the Ayled yoke. And one of many such things... was magic. Magic, that run deep in the blood of every Breton on the mainland, was considered an offense, a sign of impurity. The fact that due to some anomaly magical influence was far stronger over the island then it was on a mainland had only made matters worse. Anyone who was born with a gift had instantly became an outcast, often rejected by their own families in fear of their "corruption". But it wasn't until the early Second Era, when Baron Lucas De'Monfort had taken the reign of his father's realm that things had become as grim as they are now. Taking the crusade of his ancestors to ensure the purity of his people, Lucas brought it to the whole new level. Arguing that any who possesses such power is not just a blight upon the society, but an outright threat to the stability of the realm, he instituted a new knightly order to ensure that general population was safe from the "freaks of nature". The Templar order.

These heavy armored knights, clad in full plate and adorned with crimson capes, bore their banner cross the lands of the island, systematically purging anything they perceived as corruption. Especially mages. Any one with a known ability to use magic, be it child or an adult, was sent to an isolated keep high in the mountains to be 'educated', while those who resisted were slaughtered without mercy. The streets of towns and villages run red with the blood while the onlookers cheered for the Templars to carry on their righteous justice... As the centuries pasted, the iron grip of the Templar Order in the island of Kirkwall became even stronger. Very few families would have risked bringing the rage of the order upon themselves, and thus often surrendered the magic-wielding members of their families on their own accord. The isolation of the island had become stronger than ever, with the kings on the mainland of High Rock ignoring Kirkwall altogether. After all, the fanatics on the island never gave them any major trouble, and invading a well-defended island with a religiously-driven population will simply be too costly. And thus, the island of Kirkwall stood alone. But no border, no matter how well guarded it is will remain impenetrable forever...

As the time passed, some of the people began to question the Templar's right to condemn the mages, in the privacy of their own homes of course. More and more families choose to hide their magically-gifted children, risking everything to protect them from the Templar's gaze. Bethany, of all people, would know it first hand. She was a mage, a child born with a uniquely strong connection to Aetherius, and thus she was destined for the chopping block. Her family went to great lengths to ensure that her "gift" remained a secret. Even more so, she learned a shocking truth - her father Malcom also was a mage! Using whatever limited knowledge he had, Malcom taught his daughter to control her gift, to use it only in the times of dire need and never, ever use it as a way of enforcing her will upon the others, as the Ayled overlords of old did. "Your magic must serve which is best in you, not which is most base!" - he used to say to her after every training session. Malcom believed that magic was a gift of Akatosh, meant to be used for the benefit of his creation. Bethany learned many things from her father, but this lesson she remembered for the rest of her life.

Little did she know that soon things were about to take a turn for the worst. The death of her mother, followed by the tragic demise of her father three years later. And now to top this up, her hot-headed, snobbish-prick-of-a-brother, Carver, had became a Templar! He assured his sisters that he will keep Bethany away from harm, but his reassurance run hollow. He was a chatty drunk, and sooner or later the secret will come out. As if this wasn't enough, her older sister Marian had become involved with some shady people, possible even smugglers from the mainland. Bethany knew that such an offense is punishable by death. When she learned that Marian was working with the Redguard smugglers to ship some of the mages off the dreaded Island, Bethany was confronted with a mixed feelings about it. For once, she admired the courageous stand of her sister and her determination to save lives, as well as the guts it took to do so practically under the nose of the cursed Templars. But she knew all to well that her sister was playing with fire, and it's only a matter of time before it scorches her.

One day while on her way from work to home, she noticed an unusual commotion in the village. When she saw the crimson capes surrounding the inn, cold terror spread through her body as she run towards the line of soldiers. One of them seemed to recognize her as he quickly intercepted Bethany half way across the village square. Struggling against the iron grip of the Templar, it took her a good few minutes to recognize the face of her brother, paler than usual. The look of complete despair in his eyes knocked all fight out youngest Hawke as he motioned her away from the crowd. She knew all too well that he felt the same as she did when Marian was lead out of the inn, escorted by the armored knights of the order. Unable to control herself, Bethany started to channel her magic into her clenched fist, completely ignoring the look of utter shock on Carver's face. But before her spell could be finished, her eyes linked with the ones of her sister for a brief moment. In a single stern look Marian managed to convey her message better than a thousand words - DON'T. Lowering her hand and letting the blue glow of magic disappear, Bethany watched as her sister was taken into the keep never to be seen again...

The same night she was woken up by a loud banging on her door. Afraid of what might come next, she opened the door... only to see her brother, Carver. Before she could even ask what's going on he practically dragged her outside and walked her down the narrow back alleys of the village, every now and then looking around like a man chased by a fierce predator. When they finally made it to the small rocky beach beneath the cliffs where her village stood, Carver finally spoke. He informed her that her attempted use of magic earlier did not went unnoticed, and that Templars are already on her tracks. Before Bethany who was in a state of shock could say or do anything, Carver lead her to the water where she noticed a small boat, guarded by three dark-skinned men. Without hesitation Carver handed them a heavy purse of gold, motioning his sister to come closer. He instructed her to follow these men to their ship and when she does, get out of here. Out of Kirkwall, even out of High Rock for good, and to never come back if she values her life or the life her sister gave to protect her secret... Shivering in the crisp midnight air, she watched as the figure of Carver standing on the rocks became smaller and smaller, until he vanished into the night never to be seen again...

To the outsiders, there is little that can be known for certain bout her, as she appears to be quite elusive when questioned about her family, making it clear that it isn't an easy topic for her. She claims to have come from the outskirts of Wayrest, yet her repeated blunders in regards general Breton culture and traditions make it doubtful that she's telling the truth. For the year and a half she spent in Tamriel mainland, Bethany traveled far and wide across many lands, making her utmost to stay away from the madness in Cyrodiil. At least, for as much as she humanly could. If the push comes to shove, however - she is more than capable to stand her ground.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~



After about a year of traveling around Tamriel, the road had finally led her into the small provincial town of S'ren-Ja, located somewhere South of the great city of Dune. She was welcomed into what appeared to be a rag-tag group of misfits from all across Tamriel, slowly growing to accept, cherish - and even care for the people of the Sugar Claw clan. Her loyalty to the Clan was greatly put to the test when she was plunged into a world of under-carped intrigues and political maneuvering shortly after assuming the role of the Captain of the Guard. While never quite comfortable at this role, she did her utmost to protect the interests of those under her care to the end, putting her life on the line on many occasions. However, growing pressure and repeated disagreements with the leadership of the Clan had certainly made her reconsider her position carefully. The moment of truth occurred during the trial of once Clan-favored, Sylvaswift. After the Clan authorities had outright refused her plight for leniency towards the accused, given that he came forth on his own accord, she finally snapped. Being forced to carry out a sentence she deeply disagreed with, she publicly resigned from her position the very same day, shortly before leaving for Morrovind.

In her journey across the ash-covered lands, she made many odd friends and acquaintances. Unable to resist her nature, she did her utmost to aid those in need while slowly making her way to the capital city of Mournhold, from where she hoped to finally reach the famous academy of magical arts - the Isle of Shad Astula...

While the invitation to the academy and her long-repressed thirst for knowledge (along with personal matters and a broken heart) had driven her outside the familiar walls of S'ren-Ja, it was by far not the main motivating factor for her departure. During the last weeks of her captaincy, she was plagued by nightmares of odd origin, or rather a nightmare as it repeated itself every single night. Determined to find out more, she ventured on a quest for answers, deep inside knowing that these were something more than a simple dreams... Months of search had lead her across the green pastures of Deshaan into the murky Shadowfen and back, into the frozen lands of Skyrim. But the more she learned, the more obvious it became that if there ever was a hope for finding the truth about her vision, it lied in her homeland of High Rock. Showing the persistant 'bad feelings about it' to the back of her mind, she ventured forth into the lands she never really though she'll see again.

The contacts she made in the past had proved to be of great help, and after days of digging trough the Royal Library of both Wayrest and Daggerfall, she found a clue. An old time-weathered tome dating back to the times of the Allesian Order and the fall of the Dyrennis... And as it pointed out, the trail had lead her somewhere she had hoped she'll never had to set her foot again - her very own home, the Isle of Kirkwall... Oddly enough, reaching it was not as difficult as she had thought - apparently the isle is being overrun with the forces of the Worm Cult, seeking some long-forgotten relic of immense power, forcing the Duke of the Isle to break his millennia-long isolationist policy. When she once again set foot on the familiar shores of the Rocky Beach, she was greeted by a thick smoke and distant screams and sounds of battle. War had finally came to her distant home... The weeks of search were filled with pain and tragedy, as she witnessed all that she knew as a child wither away, perish under the merciless gaze of the God of Schemes and his minions. Oddly enough, her very own brother had proven to be of great help during the last stage of her campaign, as now she knew exactly what she was dealing with. An artifact, a Foci - a crystal, linked to the artificially created rip of the Aetherious itself. An artifact, created by none other than infamous Lord-Magister Rollian Amell, who ironically enough had turned out to be her direct ancestor... Now with an added feeling of responsibility for all the chaos that it caused, Bethany was determined to put an end to this, more than ever... Reaching the Tattered Spire, housing the accursed Foci had come with a terrible price. Many had lost their lives on this search, including her brother, whose untimely demise had driven a dagger into her already bleeding heart. Feeling that now she had nothing to lose, she carried on to put a stop to the spreading influence of the Foci as the breach grew ever greater, threatening to affect the mainland if not stopped... Knowing that destroying the Foci will likely cost her the very life she cherished, Bethany made sure to say her silent farewells to all she cared about before departing for the Spire. If only she knew what the Fate had in store for her...

Trough grievous obstacles and seemingly impossible odds, she had reached the heart of the problem, at last. Shattering the crystal, she was engulfed with a raw energies escaping from the prism. Subjected to an unimaginable agony, as her very essence had began to dissolve, she prayed that the ordeal would be finished soon, so that her family can be united once more. She prayed, that her sacrifice would not be for nothing... But the Eight seemed to have a different opinion on a matter. When she woke up in the ruins of the shattered chamber atop the Spire, she instantly felt that something was off. But only when she reached the lake at the bottom of the mountain her worst fears came to pass... She was affected by the magic she released from the Foci, changing her very being... into something else. It was not until she felt a persistent craving at the back of her mind she realized just how deeply in trouble she was... As the time went by, she began to learn two things. One - she /was/ a vampire, and given the effect the tainted magic had on her, this cannot be undone. However, this very magic had also granted her a much better control over herself than many of her 'kind' can offer... But as per usual, life did not turned out t be as simple as she had thought. Just when she began to adjust to her new... condition... she also began to experience a repeated flashes of pain as her health seemingly deteriorated for no apparent reason. Troubled beyond measure, she delved into the research, only to find out that the very magic that 'sustains' her, to an extend - is the very reason she was withering away. As the crystal was shuttered, the breach into Aetherious was sealed, but not entirely. A small fissure remained, and as such the magic began to seep in into the Nirn once more. However, with the foci destroyed there was only one thing possible - her own body had became a Foci, of sorts. And as more magic had flowed in ever so slightly, her body had slowly began to wither away, not able to cope with something this powerful. Bethany knows all to well that her time is running short - if she does not find a way to seal the breach completely or at the very least sever the link she has to it, a slow and painful death awaits her in the near future... But she did not came all this way, suffered trough so much only to sit quietly and wait for the inevitable. No, she will fight with all the power and resolve she has while keeping a keen eye for others, till the day she is finally free of this affliction... Or dies trying.


Edited Oct 17, 2014 at 10:51 AM by 0