ElridgeNov 22, 2014Nov 22, 2014 at 05:24 AM
#1
I noticed we started adding more dice rolls into our RP for a bit of added chaos, and thought of doing something similar for the Merchant's Alliance.
Members of the Merchant's Guild who ask for a job or will randomly be requested to do one , will perform a task for the Alliance (importing/exporting goods, acquisitions, crafting, courier work, etc.). A dice will be rolled during the event or before hand, to determine whether the job goes smoothly, or if there are issues.
NOTE: If you want the mission to be a success or a failure due to your characters story, just let me know! Just remember we can't always succeed :P
Number of Mission Fails/Success will determine the prosperity of the Merchant's Guild, and could possibly trigger events, be it good such as hosting a feast due to the abundance of food, free weapons/armor due to abundance of ore, or something bad such as a thief stealing from the warehouse or it catching fire, running out of Ale, certain characters becoming poor (entirely up to you)
Members of the Merchant's Guild who ask for a job or will randomly be requested to do one , will perform a task for the Alliance (importing/exporting goods, acquisitions, crafting, courier work, etc.). A dice will be rolled during the event or before hand, to determine whether the job goes smoothly, or if there are issues.
NOTE: If you want the mission to be a success or a failure due to your characters story, just let me know! Just remember we can't always succeed :P
Number of Mission Fails/Success will determine the prosperity of the Merchant's Guild, and could possibly trigger events, be it good such as hosting a feast due to the abundance of food, free weapons/armor due to abundance of ore, or something bad such as a thief stealing from the warehouse or it catching fire, running out of Ale, certain characters becoming poor (entirely up to you)
