KibarySep 27, 2016Sep 27, 2016 at 03:48 PM
#1
Name: Harimar Rosiartius, (Mortal)
Class: (OOC templar)
Titles: Ghost, Mudcrab. (Thank You to a certain someone)
Age: 28
Race: Nord/Imperial
Profession: Treasure hunter, thief, bounty hunter, debt collector for hire.
Appearance: Harimar would come off as shorter than most Nords for the reason of his father being an Imperial, though he has hair on his face as most Nords should, his face is rather soft looking from afar. One may notice the cold, icy blue gaze of his which scares off lesser folk, he carries himself with confidence as he always wear a stylish sets of armour, usually changing them up depending on the job. He'll wear a lightweight chest piece of armour which had leathers connected to the plate to muffle the sounds. And at times he will wear a beefy piece of armour (Heavy thieves guild) when he needs to collect on a bounty or debt. He carries an Abah's watch styled sword which has a silver line along the blade and tip, this smells of a werewolf giving off a fake sense of security for the beasts.
History: Harimar grew up with a family of mixed blood in Windhelm, his father an Imperial and his mother a nord, Harimar did have a younger brother who always got the most attention, Harimar and Rigmar the brothers were born as werewolves. Harimar and Rigmar were blind to this fact as they both were rather violent children, when in their teen years in Windhelm Rigmar put together a little gang, causing trouble for the good people of Windhelm. As this happened there were rumors of a murderer though the gang never did anything terribly wrong, harmless pranks and thefts is all. Unless they got into fights with people who spat on their name the family name of the brothers 'Rosiartius'. Their parents got tired of their wrong doings as the father brought them both home for a chat and taught them what they were. That the father was a werewolf, and that they too were one day going to become ones. They didn't take this news well as they'd process this, Harimar wanted the cure but Rigmar went with it because deep down Rigmar always respected Harimar. So one day the parents hire a priest and bring him to their house introducing himself as 'Jericho Kirbain', the priest was a breton and had a sickly scar on his cheek. There was something off about him for sure the brothers thought, the priest had used a spell and explained that it will lessen the pain of it all, his words were true however as the entire family fell victim to a paralysis spell. This priest had tortured and experimented on the parents right infront of Rigmar and Harimar. Harimar ran off after seeing this horrid scene though the curse of a lycan was removed from Harimar before he did such. This priest did the same to Rigmar but since Harimar had gone off Rigmar was left behind for a fate most would find, cruel. Harimar felt guilty for abandoning his family like this, he ran far far from Skyrim eventually landing into Cyrodiil and then to the Gold coast, there he learned the art of the sword by an old man who was once in the Fighter's guild, an Altmer swordsman. This swordsman taught Harimar about everything he would need to get by in life, Harimar took the skills he learned but then took off before he could finish his training. Combining his dirty tricks and swordplay, he would venture off to the Dominion and took up a job as a bounty hunter, tracking down wanted men and women like a dog, learning the ways of a criminal. His adventure at last lead him to Vulk, a new opportunity for him. He had forgotten all about what had happened at home, burying his regret as he thought his brother dead like his mother and father.
Weapons/skills?: Harimar carries a single sword, curved yet pointed at the end with several hooks on the dull side of his blade meant for pulling back and cutting up his foes when he misses a quick strike. Harimar is a fast and furious fighter knowing only how to beat down his enemy to the point they can't fight. He does not play fair nor will he ever. he carries a pouch of sand, which he uses for a number of things such as blinding an enemy, a distraction maybe? A small pocket knife which he keeps on his belt, someone may not see it at first glance.
Personality: He is usually a confident man, always trying to crack a joke if one can be made at the scene, he is a cruel person to those he marks as a target, wanting many things though never trying to obtain most of them, he is a nice person though one cannot mistake him for a thief because of this...Maybe they can?
Belonging(S): He carries a werewolf claw around his neck, it was tied by a thin string. (Gives off a false scent of a werewolf,)
Class: (OOC templar)
Titles: Ghost, Mudcrab. (Thank You to a certain someone)
Age: 28
Race: Nord/Imperial
Profession: Treasure hunter, thief, bounty hunter, debt collector for hire.
Appearance: Harimar would come off as shorter than most Nords for the reason of his father being an Imperial, though he has hair on his face as most Nords should, his face is rather soft looking from afar. One may notice the cold, icy blue gaze of his which scares off lesser folk, he carries himself with confidence as he always wear a stylish sets of armour, usually changing them up depending on the job. He'll wear a lightweight chest piece of armour which had leathers connected to the plate to muffle the sounds. And at times he will wear a beefy piece of armour (Heavy thieves guild) when he needs to collect on a bounty or debt. He carries an Abah's watch styled sword which has a silver line along the blade and tip, this smells of a werewolf giving off a fake sense of security for the beasts.
History: Harimar grew up with a family of mixed blood in Windhelm, his father an Imperial and his mother a nord, Harimar did have a younger brother who always got the most attention, Harimar and Rigmar the brothers were born as werewolves. Harimar and Rigmar were blind to this fact as they both were rather violent children, when in their teen years in Windhelm Rigmar put together a little gang, causing trouble for the good people of Windhelm. As this happened there were rumors of a murderer though the gang never did anything terribly wrong, harmless pranks and thefts is all. Unless they got into fights with people who spat on their name the family name of the brothers 'Rosiartius'. Their parents got tired of their wrong doings as the father brought them both home for a chat and taught them what they were. That the father was a werewolf, and that they too were one day going to become ones. They didn't take this news well as they'd process this, Harimar wanted the cure but Rigmar went with it because deep down Rigmar always respected Harimar. So one day the parents hire a priest and bring him to their house introducing himself as 'Jericho Kirbain', the priest was a breton and had a sickly scar on his cheek. There was something off about him for sure the brothers thought, the priest had used a spell and explained that it will lessen the pain of it all, his words were true however as the entire family fell victim to a paralysis spell. This priest had tortured and experimented on the parents right infront of Rigmar and Harimar. Harimar ran off after seeing this horrid scene though the curse of a lycan was removed from Harimar before he did such. This priest did the same to Rigmar but since Harimar had gone off Rigmar was left behind for a fate most would find, cruel. Harimar felt guilty for abandoning his family like this, he ran far far from Skyrim eventually landing into Cyrodiil and then to the Gold coast, there he learned the art of the sword by an old man who was once in the Fighter's guild, an Altmer swordsman. This swordsman taught Harimar about everything he would need to get by in life, Harimar took the skills he learned but then took off before he could finish his training. Combining his dirty tricks and swordplay, he would venture off to the Dominion and took up a job as a bounty hunter, tracking down wanted men and women like a dog, learning the ways of a criminal. His adventure at last lead him to Vulk, a new opportunity for him. He had forgotten all about what had happened at home, burying his regret as he thought his brother dead like his mother and father.
Weapons/skills?: Harimar carries a single sword, curved yet pointed at the end with several hooks on the dull side of his blade meant for pulling back and cutting up his foes when he misses a quick strike. Harimar is a fast and furious fighter knowing only how to beat down his enemy to the point they can't fight. He does not play fair nor will he ever. he carries a pouch of sand, which he uses for a number of things such as blinding an enemy, a distraction maybe? A small pocket knife which he keeps on his belt, someone may not see it at first glance.
Personality: He is usually a confident man, always trying to crack a joke if one can be made at the scene, he is a cruel person to those he marks as a target, wanting many things though never trying to obtain most of them, he is a nice person though one cannot mistake him for a thief because of this...Maybe they can?
Belonging(S): He carries a werewolf claw around his neck, it was tied by a thin string. (Gives off a false scent of a werewolf,)
Edited Oct 14, 2016 at 03:33 PM by 0

KuuwolfSep 29, 2016