KohtSeht72May 30, 2017May 30, 2017 at 03:33 AM
#1
Araenandriah Nightwood
@KohtSeht72
NAME: Araenandriah Nightwood.
NICKNAMES / ALIASES: "Ara", "Greenblade".
OCCUPATION: Assassin.
EDUCATION: Above average, focused on assassination, innovation, and speech craft.
DATE OF BIRTH: 27th of Second Seed, 554.
PLACE OF BIRTH: Valenwood, just south of Silvenar.
RELATIVES: Sylraaendril Nightwood (Sister), Gadhendor Nightwood (Brother), Lilisin Nightwood (sister)
RACE: Bosmer (full blooded).
GENDER: Female.
AGE: (at 2E 582) 28.
AGE APPEARANCE: Early adulthood, young but not a child.
HEIGHT: 4'7".
WEIGHT: 105.
HAIR/FUR/SCALE COLOR: Brown.
EYE COLOR: White.
DISTINGUISHING FEATURES: Antlers, geometric raised bump tattoos on her chest, waist, and legs.
MARITAL STATUS: Forever Alone.
SEXUAL ORIENTATION: Bisexual.
HEALTH (Physical): Excellent.
HEALTH (Mental): Stable.
AFFLICTION: Vampirism.
APPEARANCE
Ara's body is muscular and lean, like a dancer. Her muscle mass is dense as the bosmer typically are, making her both strong and nimble. Her dark brown hair and pale skin are complimented by her typical colors; red and black. Piercing white eyes and eyeliner makes her gaze particularly striking. Her most defining feature, undoubtedly, is her delicate antlers, complete with smaller "branches" of bone at their crest.
PERSONALITY
Ara is generally amiable, but is still a curious young elf. She has many mental scars from her time in the War, though through meditation and working through her personal horrors has dulled the majority of that trauma. Her knack for sensing goodness in others seems to be almost like a sixth sense, and she is remorseful when forced to kill those she senses to be good or just.
STRENGTHS AND WEAKNESSES
Highly acrobatic and well trained in assassination and persuasion, Ara is an excellent killer. Her twisted tactics provide not only additional offense, but a psychological weapon to use against her prey. It can be justifiably petrifying to see her enraged, and it can take but a second of fear induced paralysis to seal her prey's fate. Still young, Ara can be naive at times. This is her greatest weakness; that she may be manipulated if properly misled. Her vampirism also makes her particularly weak to fire and silver. She is nimble and fast, but lightly armored and not capable of conventional combat. Because of this, she relies on stealth and dexterity to remain unharmed.
SKILLS AND ABILITIES
Assassination, vampiric strength and night vision, bosmeri animal insight and nimble movement, proficiency in the use of most any weapons she can find. Specifically good with a bow and daggers.
INTERESTS AND QUIRKS
Family was a strong tie within the Nightwood family, and Ara loves her siblings dearly. She enjoys her work, and the thrill of utter control over her targets. The surprise in their eyes when she plunges her fangs, blade, or an arrow into their throat exhilarates her to no end. Even though she enjoys it in the act, killing leaves her feeling vile, and has caused bouts of depression. As a quirk, she tends to look at her feet and/or blush when embarrassed. Can be seen to meditate when she believes no one is around, sometimes losing herself to the tranquility it provides. Blinks when surprised.
RELATIONSHIPS
Nytte Silverthorn- Best friend.
Vehk Veikruhnes- Mentor.
Alessa Hadrianus- Mentor.
Gadhendor, Syldraaendril, and Lilisen- Siblings.
Kevin and Sephira Silverthorn- Good Friends.
BACKGROUND
Ara, as the reserved bosmer calls herself, was a Vinedusk Ranger of little regard during an attack on a small village. It was here she earned the nickname, "Greenblade" for her execution of a plan to hold off the attackers long enough for teams of sappers to place kindlepitch around the village. Escaping as the perimeter forcibly exploded, her efforts are estimated to have resulted in several dozen enemies being removed from the fight. She was injured in the blast, but sat for only two weeks before requesting further field service. She was reinstated four weeks later.
Ara has kept close ties with her sister through thick and thin. When Syl fled Valenwood to escape a death sentence for breaking the green pact, it was Ara who helped smuggle her sister out safely. This dedication has caused some tension in the Nightwood family, as there are some who did not see Syl's actions as justified. It also contributed to Ara becoming understandably angry when Syl attempted to turn her in to corrupt Dominion soldiers seeking revenge. The two have worked out their differences since then, and are back to being good friends.
Today, Ara works for those with coin and a problem. Typically, this is officially explained as just odd jobs killing dangerous wildlife. Befriend her, however, and you may learn just how serious her work truly is.
Dominion Information
Born just outside of Silvenar, Valenwood is Ara's home. Dominion lands are her place of birth, but also her most comfortable environement. Her work may take her to the chilliest mountains in Skyrim, or the middle of a salt desert in the Alik'r, but she seems to always return home.
@KohtSeht72
NAME: Araenandriah Nightwood.
NICKNAMES / ALIASES: "Ara", "Greenblade".
OCCUPATION: Assassin.
EDUCATION: Above average, focused on assassination, innovation, and speech craft.
DATE OF BIRTH: 27th of Second Seed, 554.
PLACE OF BIRTH: Valenwood, just south of Silvenar.
RELATIVES: Sylraaendril Nightwood (Sister), Gadhendor Nightwood (Brother), Lilisin Nightwood (sister)
RACE: Bosmer (full blooded).
GENDER: Female.
AGE: (at 2E 582) 28.
AGE APPEARANCE: Early adulthood, young but not a child.
HEIGHT: 4'7".
WEIGHT: 105.
HAIR/FUR/SCALE COLOR: Brown.
EYE COLOR: White.
DISTINGUISHING FEATURES: Antlers, geometric raised bump tattoos on her chest, waist, and legs.
MARITAL STATUS: Forever Alone.
SEXUAL ORIENTATION: Bisexual.
HEALTH (Physical): Excellent.
HEALTH (Mental): Stable.
AFFLICTION: Vampirism.
APPEARANCE
Ara's body is muscular and lean, like a dancer. Her muscle mass is dense as the bosmer typically are, making her both strong and nimble. Her dark brown hair and pale skin are complimented by her typical colors; red and black. Piercing white eyes and eyeliner makes her gaze particularly striking. Her most defining feature, undoubtedly, is her delicate antlers, complete with smaller "branches" of bone at their crest.
PERSONALITY
Ara is generally amiable, but is still a curious young elf. She has many mental scars from her time in the War, though through meditation and working through her personal horrors has dulled the majority of that trauma. Her knack for sensing goodness in others seems to be almost like a sixth sense, and she is remorseful when forced to kill those she senses to be good or just.
STRENGTHS AND WEAKNESSES
Highly acrobatic and well trained in assassination and persuasion, Ara is an excellent killer. Her twisted tactics provide not only additional offense, but a psychological weapon to use against her prey. It can be justifiably petrifying to see her enraged, and it can take but a second of fear induced paralysis to seal her prey's fate. Still young, Ara can be naive at times. This is her greatest weakness; that she may be manipulated if properly misled. Her vampirism also makes her particularly weak to fire and silver. She is nimble and fast, but lightly armored and not capable of conventional combat. Because of this, she relies on stealth and dexterity to remain unharmed.
SKILLS AND ABILITIES
Assassination, vampiric strength and night vision, bosmeri animal insight and nimble movement, proficiency in the use of most any weapons she can find. Specifically good with a bow and daggers.
INTERESTS AND QUIRKS
Family was a strong tie within the Nightwood family, and Ara loves her siblings dearly. She enjoys her work, and the thrill of utter control over her targets. The surprise in their eyes when she plunges her fangs, blade, or an arrow into their throat exhilarates her to no end. Even though she enjoys it in the act, killing leaves her feeling vile, and has caused bouts of depression. As a quirk, she tends to look at her feet and/or blush when embarrassed. Can be seen to meditate when she believes no one is around, sometimes losing herself to the tranquility it provides. Blinks when surprised.
RELATIONSHIPS
Nytte Silverthorn- Best friend.
Vehk Veikruhnes- Mentor.
Alessa Hadrianus- Mentor.
Gadhendor, Syldraaendril, and Lilisen- Siblings.
Kevin and Sephira Silverthorn- Good Friends.
BACKGROUND
Ara, as the reserved bosmer calls herself, was a Vinedusk Ranger of little regard during an attack on a small village. It was here she earned the nickname, "Greenblade" for her execution of a plan to hold off the attackers long enough for teams of sappers to place kindlepitch around the village. Escaping as the perimeter forcibly exploded, her efforts are estimated to have resulted in several dozen enemies being removed from the fight. She was injured in the blast, but sat for only two weeks before requesting further field service. She was reinstated four weeks later.
Ara has kept close ties with her sister through thick and thin. When Syl fled Valenwood to escape a death sentence for breaking the green pact, it was Ara who helped smuggle her sister out safely. This dedication has caused some tension in the Nightwood family, as there are some who did not see Syl's actions as justified. It also contributed to Ara becoming understandably angry when Syl attempted to turn her in to corrupt Dominion soldiers seeking revenge. The two have worked out their differences since then, and are back to being good friends.
Today, Ara works for those with coin and a problem. Typically, this is officially explained as just odd jobs killing dangerous wildlife. Befriend her, however, and you may learn just how serious her work truly is.
Dominion Information
Born just outside of Silvenar, Valenwood is Ara's home. Dominion lands are her place of birth, but also her most comfortable environement. Her work may take her to the chilliest mountains in Skyrim, or the middle of a salt desert in the Alik'r, but she seems to always return home.
Edited May 30, 2017 at 03:40 PM by 0

RaccoonismMay 30, 2017